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Le, hoping that the game would find a small audience interested in the subject matter, was surprised when Counter-Strike caught the public’s imagination in a big way. The objective of each battle depended on the map chosen, and included bomb-defusal and hostage-rescue scenarios.
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Players were able to join the game either as part of the terrorist faction or counter-terrorist forces and face off in battle. Two years later an individual coder, Minh Le, modded the base game to model the theme of terrorism and counterterrorism in Counter-Strike. In 1998 Valve released the ground-breaking first-person shooter Half Life.
Pc game mod mods#
Half-life gave birth to one of the most successful mods of all time, Counter-Strike. One particularly active amateur Doom level designer, Tim Willits, would go on to land a job at id, ultimately taking on the role of lead designer at the company. These modding tools also provided a gateway for talented young coders to make their mark. This led to more ambitious mods that added new monsters and significantly altered the core gameplay. The first Doom level editors appeared and fans got busy showcasing their skills.
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It proved so popular that in 1994, id Software pioneered the first major attempt by a commercial developer to provide user-friendly tools to allow the game community to easily create their own mods and build their own levels. This allowed would-be designers to create their own levels. The founders of id Software, Tom Hall and John Carmack, were aware that fans of their previous game, Wolfenstein 3D, had attempted to make their own modifications to the game and, as a result, they decided to package Doom’s maps, sprites and textures into a WAD file (for trivia fans, it’s an acronym for “Where’s All the Data?”) that was entirely separate from the main game engine.
Pc game mod mod#
The mod replaced the Nazi enemies in the game with Smurfs.įast-forward a decade or so and you have what is perhaps the most important single title in the history of mods, id Software’s classic first-person shooter, Doom, released in 1993. And this number is expected to skyrocket when the highly anticipated creation kit gets released.ĭescriptionOne of the very first popular mods was a parody of the original Castle Wolfenstein on the Apple II in the early 1980s, called Castle Smurfenstein. Released just over three months ago, Fallout 4 already has more than 7,000 available mods. Some observers expect Fallout 4 could eclipse Skyrim ’s success.
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Visitors to can download a staggering 45,588 mod files, which is no small reason why Skyrim sales remain so strong for a game released more than five years ago. To put things into perspective, and to get a grasp of how huge modding has become, let’s first take a look at the numbers.īy far the most modded game is The Elder Scrolls V: Skyrim from Bethesda Softworks. However, on the contrary, publishers of highly successful game franchises have embraced this very practice for reasons we will look at shortly. After all, taking a company’s trademarked intellectual property (IP) and modifying it for other gamers to enjoy should ring all sorts of legal alarm bells. The success of the modding scene is, at first glance, a little counter-intuitive.
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So, whether you’re here for research purposes, to laugh at others, to download these mods, or to show utter disdain at the fact that this kind of thing goes on, here are the 10 best NSFW nude mods ever made.Modding games is one of the most vibrant scenes in the world of PC gaming, with a rich history of great games that have been tweaked, improved and expanded by bedroom coders and professional developers alike. Whatever your thoughts on this matter, you have to applaud these modders' technical skills, imagination, and ability draw a massive pair of boobs. Yes, it may be seen as a bit seedy, but a lot of mods do revolve around getting people in games (usually females, let's be honest) naked. Modding is a truly wonderful thing.Īnd, of course, it’s often used to take video game characters' clothes off. Mods can also keep a game looking fresh for years after its release date by adding new graphical updates Skyrim, for example, has had its visuals updated frequently by modders since its 2011 release. This can lead to the development of entirely new titles that become more popular than the base games they spawned from, like the way Defense of the Ancients did with Warcraft III. They allow creative people to alter a number of aspects of a game - from the graphics to the gameplay - and come up with something totally different, and often better, than the original product.
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